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Breakaway Roping is a skillful event requiring
perfect co-ordination between roper and trained horse. Starting from
behind a barrier, giving the animal a head start, the horse quickly
places the roper in a position for a throw with catch rope. The horse's
ability to hold the position of the animal in order for the roper to
throw is essential to the event. Once the catch is made, the horse
slides to a halt and the rope (tied to the saddle horn with string)
breaks away from the saddle horn. A piece of colored cloth is attached
to the end of the rope to assist the judges in seeing and timing the
break. Time is called when the judge drops his flag. A ten-second
penalty for a broken barrier will be assessed. |
| Breakaway Roping |
Steer Undecorating is an
all-female event that is the female version of steer wrestling.
However, in this event rather than having to slide over the side of the
galloping horse and stop the steer, the cowgirl has to catch up to the
steer and remove the ribbon attached to its back. Like steer wrestling
, the cowgirl is allowed a 'hazer' (A cowboy who rides along beside a
steer on the opposite side of the steer wrestler. His job is to keep
the steer running in a straight line and close to the contestant's
horse) to aid her in lining up the charging steer. This helps her to
line up the steer perfectly to allow her to remove the ribbon. Time is
taken when she removes the ribbon from the steer and raises it high
over her head. |
Despite first appearances, goat tying requires
considerable skill and athletic ability. Starting line will be 70 feet
from the goat. The goat should be tied to a stake with a rope at least
8 feet long and the stake should not be visible from the ground. The
contestant must ride her horse to the goat, dismount and throw the goat
by hand. If the goat is down when contestant reaches the goat, it must
be stood up and re-thrown . The rider must then tie any three legs
together with a "piggin string" and stand clear. The goat's legs must
remain crossed and secured for 6 seconds after completion of the tie. |
Pole bending is a timed event that features a
horse and one mounted rider, running a weaving or serpentine path
around six poles arranged in a straight line. Each pole is to be
twenty-one feet apart and the first pole is to be twenty-one feet from
the starting line. Poles will be set on top of the ground at a height
of 6 feet and a maximum base of 14 inches. The rider will take up a
gallop and run past all the poles turning at the last pole. The rider
and horse will make a serpentine path through the poles, that is,
passing on alternating hands and leads through the poles. When the last
pole is reached, the horse and rider continue in a mirror pattern
through the poles back to the first one. When the pattern is completed,
the horse and rider then gallop back past the poles and through the
time. If the rider knocks over a pole she will be penalized just like
in barrels, with a five-second penalty.
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Although barrel racing may look less
nerve-wracking than some other rodeo events, it certainly is not for
the faint-hearted. The horsemanship skills and competitive drive in
this fast and furious event make it a crowd favorite. The origins of Barrel Racing lie in the training and exercise regime of stock horses who need to run and turn quickly when working with cattle. The horse and rider compete against the clock around a clover leaf pattern of three 44 gallon(205 liter) drums. The rider has a running start before the line and time is recorded from the crossing of the starting line to the finish line. The rider can choose to run from the left or right depending on the preferred turning side of the horse. A rider may touch, or even tip a barrel but if one is knocked over, a five-second penalty is added to her total time. A skilled and fiercely competitive event, the rider with the fastest time wins. |
